Haoda Li
Software Engineer in Graphics / ML Systems
I’m skillful and passionate in developing new innovations and real-world solutions for parallel computing applications in machine learning and 3D graphics.
Currently, I’m a ML compiler engineer who works on accelerating and optimizing GenAI models on cutting-edge ML chips. Previously, I completed my Master of Engineering in EECS at UC Berkeley, where I worked on large-scale scene reconstructions, supervised by Prof. Avideh Zakhor, and I obtained my Bachelor of Science degree at U of Toronto, with a focus on artificial intelligence and computer vision.
Experience
-
2024 - Toronto, ON, Canada
Software Engineer II - ML Compiler
Amazon Web Services
Annapurna Labs, AWS Neuron Accelerator
- Brought up LLM model inferences on AWS Neuron accelerator, and optimized the inference system to achieve 8-9 times of the original throughput.
- Analyzed performance bottlenecks and developed high-performance, resuable kernels to accelerate common computations across models.
- Maintained the compilation stack tracing feature for quicker profiling and debugging.
-
2023 - 2024 Montreal, QC, Canada
Machine Learning Engineer
AniML, Inc.
Founding engineer, built end-to-end solutions for monocular camera 3D reconstruction.
- Implemented CUDA algorithms for accelerating neural rendering and generative vision models.
- Researched on combining neural rendering and 3D generative AI for high-fidelity object reconstruction.
-
2020 - 2021 Markham, ON, Canada
Research Engineer
Huawei Canada Inc.
Noah’s Ark Lab, supervised by Juwei Lu
- Engineered on video understanding algorithms and created prototypes for AI video editing applications.
- Maintained the automated pipeline for clustered model training and cloud deployment using Docker.
- Used OpenCV and C++ to create test systems for hand tracking and action recognition.
Education
-
2022 - 2023 Berkeley, CA, US
Master of Engineering
University of California, Berkeley
Electrical Engineering and Computer Sciences
- Supervised by Avideh Zakhor on end-to-end drone systems for high quality indoor 3D reconstruction and measurements.
-
2017 - 2022 Toronto, ON, Canada
Honours Bachelor of Science
University of Toronto
Computer Science and Data Science
- Focused on 3D computer vision and robotics.
Teaching
- CSC417H1/CSC2549H Physics based Animation - Teaching Assistant, University of Toronto (2021 Fall)
- CSC311H5 Introduction to Machine Learning - Teaching Assistant, University of Toronto (2021 Fall)
- CSC317H1 Computer Graphics - Teaching Assistant, University of Toronto (2022 Winter)